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Catch Rate Leaders — and Why Catch Rate Is Nearly Meaningless

Catch rate repeats at 0.19 between halves of the same season. A receiver who caught a high share of his targets in the first half of a year tells you very little about the second half.

How well each measure predicts itselfSnap share0.96Target share0.93Carries per game0.92Targets per game0.92Receptions per game0.89Rushing yards per game0.87Receiving yards per g…0.87Touchdowns per game0.56Yards per reception0.33Catch rate0.19this pageYards per target0.15Yards per carry0.14split-half correlation, odd weeks against even weeks, 2018-2025
0 is a coin flip and 1 is a fixed property. Each bar is one measure correlated with itself across the same season. Opportunity sits at the top and efficiency at the bottom, and that ordering is the single most useful thing on this page.

Who catches the highest share of what is thrown at them?

#PlayerGamesCatch rateTargets
1Tyler Allgeier7089.6%77
2Bucky Irving3188.5%104
3Rachaad White7488.2%255
4Maxx Williams7087.1%85
5DeeJay Dallas8385.7%77
6Isiah Pacheco6184.5%129
7Travis Homer7084.1%69
8Jacquizz Rodgers4283.3%72
9James Conner11183.3%354
10Roschon Johnson3683.3%60
11Jaylen Warren7083.3%221
12Jaleel McLaughlin4682.4%74
13Lee Smith8282.4%51
14C.J. Prosise2982.0%50
15Samaje Perine12782.0%261
16Zach Charbonnet5081.9%116
17Daniel Bellinger6781.7%115
18Jaylen Samuels4181.7%104
19Corey Clement6581.7%71
20Jamaal Williams12081.5%238

2016-2026, 61,376 player-games. only those with at least 50 targets, applied because the question set no minimum and a rate over a handful is not a ranking.

This season

#PlayerGamesCatch rateTargets
1AJ Dillon3100.0%1
2Ben Skowronek2100.0%2
3Bhayshul Tuten3100.0%5
4Brady Russell3100.0%3
5Brashard Smith2100.0%1
6Breece Hall3100.0%10
7Brevyn Spann-Ford3100.0%3
8Brian Robinson3100.0%2
9Brock Wright3100.0%3
10Cade Stover3100.0%1
11Charlie Kolar2100.0%3
12Chimere Dike3100.0%2
13Chuba Hubbard3100.0%9
14Colbie Young3100.0%2
15Corey Kiner3100.0%1

2026 so far. everyone who matched -- the usual four-game minimum was dropped because nobody in this window has played that many yet, so read a one or two game rate as the small sample it is.

What this number is worth

Catch rate is mostly a property of the THROWS, not the catcher: a player fed short, high-percentage targets will post a high rate whoever he is. Good hands are real; they are a small part of this number.

Do not treat a high catch rate as a skill you can project forward, and be suspicious of any argument that leans on it. The usage underneath -- targets, target share, snaps -- repeats four to five times better.

Split-half reliability 0.19 (0.32 projected to a full season) across 2,783 player-seasons, 2018–2025, every player with at least four games in each half of a season. Measured 2026-09-29 by tools/reliability_players.py; the boards above are built by the same query engine the assistant uses.